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This will print on 7×21cm paper. Novice abilities on page 1, Master abilities on page 2.
Frost Mage
Novice
Mage
UPGRADE: Have 3 units with the Chilled status at the same time.
Chilled may be marked by using unused Magicka tokens or any suitable replacement. Chilled units have -1 movement. A unit may only have 1 Chilled token at once. At the end of a unit's turn, if they are Chilled, remove the Chilled token.
1Ice Lance
Magic: Deal 1 Damage to a targetable enemy. If the target is Chilled, deal 2 Damage instead.
2Frostbolt
Magic: Deal 1 damage and apply Chilled to a targetable enemy.
2Blink
Place yourself in an unoccupied space within 3 hexes.
3Frost Nova
Magic: Apply Chilled to all enemy units adjacent to you.
5Ice Block
Magic: End your turn. You are untargetable and prevent all damage until the start of your next turn.
Master
Mage
1Ice Lance
Magic: Deal 1 Damage to a targetable enemy. If the target is Chilled, deal 2 Damage instead.
2Frostbolt
Magic: Deal 1 damage and apply Chilled to a targetable enemy.
2Blink
Place yourself in an unoccupied space within 3 hexes.
2Frost Nova
Magic: Apply Chilled to all enemy units adjacent to you.
3Cold Snap
Magic: Remove Chilled from all units, then deal 3 Damage to each unit that had Chilled removed.
5Ice Block
Magic: End your turn. You are untargetable and prevent all damage until the start of your next turn.