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Unholy Death Knight

Novice

Warrior
UPGRADE: Defeat a level 10/20 enemy or quest unit while they have at least 3 Festering Wounds.
Enemy Skill: Rot has no effect on you. Festering Wounds may be marked by using unused Health tokens or any suitable replacement.
XScourge Strike
Two Handed: Remove X Festering Wounds from a targetable enemy and deal 3 damage per Festering Wound removed.
1Festering Strike
Two Handed: Apply a Festering Wound to a targetable enemy.
3Death Grip
Move and place an enemy unit in sight to an unoccupied adjacent space.
2Death Coil
Deal 2 damage to an enemy in sight.
4Unholy Aura
Enduring: When any allied adventurer within 3 hexes is dealt damage, they may prevent 1 damage.

Master

Warrior
Enemy Skill: Rot has no effect on you. Festering wounds may be represented by using unused Health tokens.
XScourge Strike
Two Handed: Remove X Festering Wounds from a targetable enemy and deal 3 damage per Festering Wound removed.
1Festering Strike
Two Handed: Apply a Festering Wound to a targetable enemy.
2Death Coil
Deal 3 damage to an enemy in sight.
3Death Grip
Move and place an enemy unit in sight to an unoccupied adjacent space.
3Unholy Aura
Enduring: When any allied adventurer within 3 hexes is dealt damage, they may prevent 1 damage.
5Apocalypse
Two Handed: Remove up to 3 Festering Wounds from a targetable enemy and summon a Ghoul for each wound removed. Each Ghoul is a companion controlled by you with 2 HP, 1 Attack and 0 Defense. Ghoul companions controlled by you may activate together during the Companion Turn. Pool all damage dealt during the Engage step against a single target by activating Ghouls.